64digits is a small, close-knit community focused on game development and artistic endeavours. A few times a year, we host competitions to hone our skills, express ideas, and just to have fun! This year we're going to make it bigger and better with the support of our sponsors and the contributions from people like you! The contest is held entirely online and everyone is encouraged to participate.
Limited Color Palette is the competition theme. Think outside of the box - make it a design limitation, a gameplay feature, or anything else!
To submit your game as an entry to the competition, all you have to do is use the 64Digits game submission system and set the genre of the game to "64DSC". Voting will take place via a form that will only be accessible to members of the site. All 64digits users will be eligible to cast a vote, while all participants are REQUIRED to vote.
Teams can consist of any number of participants, and anyone can contribute work to any entry, but each individual may only register for ONE entry. (No double dipping for prizes.)
An individual or team can join the competition at any time, but their participation must be explicitly stated before the end of the competition, a valid email address must be submitted, and their entry must meet the deadline for submission. You may form teams after you confirm participation, but I need to be notified before hand.
You MUST NOT include anything in the game that you don't have full permission to use - totally original content is recommended, and generally receives higher ratings if executed well. Stolen or unauthorized content will cause that entry to be disqualified and the original owner to be notified.
You retain full rights to all of your created content, but the inclusion of content created before the start of the competition will cause that entry to be disqualified. You are absolutely allowed to submit games that you are developing with another jam/competition in mind, but you MUST NOT start working on your game until THIS competition starts. (There is a huge difference between using an engine, and using a premade game.)
There are no programming language/game engine restrictions except that the game MUST run on Windows (7 and 8). Works-in-progress, demos, and other unfinished games are still valid entries, as long as they can be run without issue.
The game must not contain anything excessively offensive (e.g. hate speech, sexual violence) or malicious (e.g. malware).
For an entry to qualify for a prize, the game must be submitted to the site with the genre set to "64DSC", all participants for said entry must have a 64digits account and cast a vote during the voting period. A team may vote as a group, but this must be explicitly stated in the vote text. No person or team who worked on a game may cast a vote for that game.
Teams are responsible for distributing any prizes that are won among themselves.
Following the theme is optional - the theme is only present to inspire creative thoughts and act as a foundation for those who have trouble coming up with ideas. Do not harass or complain about other people's games or ideas. You won't be disqualified, but the community as a whole is doing the voting and people don't forget who was rude and who was helpful!
I reserve the right to update or otherwise change the rules and to disqualify any entrant who breaks the rules.
If you would like information on sponsoring this event, send me an email.